define MNU BIN
{
(short, inMNUMenuIndex, "Menu Idx")
(char, szMNUMenuName[22], "Menu Name")
(short, inMNUActionCode, "Action Code")
(short, inMNUBitmapID, "Bitmap ID")
(short, inMNUFooterID, "Footer ID")
(short, inMNUDataID, "Data ID")
(short, inMNUPasswordLevel, "Pwd Level")
}
